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Card game design and production for upper elementary school students to support prosocial and cleanliness behavior development
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Graphic elements of pictogram design focusing on comprehension for preschool children
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Effect of Randomness in Opponent's Behavior on Poker Enjoyment
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Grasping Time-Series Characteristic in the Creative Core of Alternative Uses Task (AUT)
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Experimental Music in Japan in the 2020s: Listening to and Interpretation of a Piece by James Tenney
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Study on the Promotion of Design System Implementation in Local Government Organizations: A Case Study Focused on Fukuoka City
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Influence of Persistence with One’s Own Culture on the Diffusion of Innovations
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Analysis of the flow caused by vocal and false vocal fold vibrations in ’dist’ voice
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Creation of an Audio Game That Uses Sonic Information as Input and Output
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The Relation Between the Perception of Groove and the Temporal Envelope of Musical Tones in Rhythmical Music
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Relationship between the Understandability and the Consistency of Audio and Visual Urgency
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Floor Map Design Based On Wayfinding and Visual Information Processing